Game Preview: PlayStation All Stars Battle Royale
PlayStation All Stars Battle Royale is Sony’s answer to Nintendo’s Super Smash Bros. franchise. With several differences and obviously different characters can Sony’s new franchise take the cake away from Smash Bros.?
The Beta that was released to the public had a roster of six characters: Kratos, Colonel Radec, Fat Princess, PaRapper the Rapper, Sly Cooper, and Sweet Tooth. You had your choice of those six characters to play with, each with his/ her own style of butt-kickery for both the Ps3 and the Vita. My first impression of the beta was not very good, I honestly felt like they could have done more with it but I had to remember it is a beta NOT a demo so my opinion changed after playing for a little while. The beta gave you two options of play, the first being a short tutorial and the second being online versus.
The tutorial was very basic, they gave a choice of a whopping ONE character to go through the tutorial with, and who might you ask? Of course PaRapper the Rapper! (Who if I might add can rap a lot better than some of today’s so called stars…) Any who the tutorial as I stated before was very basic it took you through how to move, block and throw a few punches. I honestly wanted to go through the tutorial with the character of my choice (Sly Cooper) but hopefully they add that to the full version. That said, the tutorial did what it set out to do, it got you ready to play online against other people who just went through the tutorial. The main concept was to understand that you attack with square, triangle, and circle, and that each attack button had a different attack depending on which direction on the analog or d-pad you pressed, for example the attack for square is different from the attack for down square. Also that you attack to build meter and then use that meter to execute a level 1,2 or 3 super that if landed successfully will kill your opponent and of course the purpose is to get kills. Take that lesson and apply it towards every character on the roster (as far as I can tell from the beta) and you know how to play! Now I will say this before moving on to the online portion, each character will have his/ her own subtle differences for example Sly Cooper doesn’t really block he goes invisible (to an extent, you can still see him if you look closely and he kicks up dirt as he runs and jumps).
Moving on to the online portion of the beta was fairly simple you just back out of the tutorial and select tournament, once you do that you will be taken to a screen that says ranked which implies two things one that there will be some type of tournament system and two that it will be ranked (of course this is unconfirmed). After the selection you had to agree to the terms of the beta then to the character select screen, and from there you will be matched up to fight. So my impressions of the online? So far, not bad, I enjoyed every bit of online play even Colonel Radec’s overly spammed rifle shot and Kratos’ “grab ya chains” (my unofficial name for the Chains of Olympus). The matchmaking seemed smooth and reliable, I only got dropped from a match 3 or 4 times and I played over a 150 matches. The two stages you got to play on were Hades layer and some stage from Ratchet and Clank and I must say the stages were definitely well done. A lot of detail went into making the stages beautiful and interactive, I can honestly say that with all of the mayhem going on with fighting 3 people you tend to forget about the stages because they are in the background but not for long! The stages change as time moves along and they present dangers of their own that you HAVE to watch out for, whether it be Hades smashing two axes down and freezing anyone that gets caught in the purple blast or the middle of the floor opening up into some type of razor hole that will knock your meter down if land in it, you have to pay attention otherwise you will put yourself at a disadvantage. I personally had a hard time pulling off combos but I did see some people do it obviously I think with more practice combos will be seen more and more and of course combos are the best way to build meter. The matches didn’t seem to last that long, I always felt pressed for time and once it was over it left me wanting more. I felt the same way about the beta as a whole, it left me wanting more, which is a good thing. I wanted to play more and more and I really want to get my hands on Dante (Devil may Cry) and Nariko (Heavenly Sword). The beta in some cases left more to be desired but I think that’s the point it’s a teaser so it accomplished its goal.
Vita: As for the Vita version, the biggest difference between the two is how you pick up weapons. In the PS3 version you press R1 to pick up a weapon, in the Vita version you press the screen. Yes that’s right it uses the beautiful touch screen to pick up weapons that randomly drop on screen. While at first it takes some getting used to, once you get the hang of it, it becomes so very smooth. I do have to admit that switching from the Ps3 version to the Vita version can be difficult as I did press the Vitas R1 button several times accidently unleashing my level 1 super trying to pick up an item. The graphics on the system are of course beautiful and the stages play with the same intensity that I mentioned above. The Vita version plays pretty much the same as the Ps3 version which I found to be marvelous as I play my handheld a lot. I just want to see if they incorporate any more of the Vitas unique capabilities like the back touchscreen or motion sensor.
Of course with a beta thee will be a few glitches, it happens and that’s another reason why game developers put out betas. So here are the glitches that I found, if you have found anymore or want to dispute something that I have written please let me know! These glitches are only for the PS3 version.
Glitch one: Characters would randomly disappear, but still be interacting with other characters on the screen. Specifically in MY experience Kratos went missing randomly but I would get caught with his down-triangle hammer attack out of thin air. Also Sly Cooper went ghost but was still running around electrocuting everyone and hitting us randomly with his level one super. The sly cooper one was the funniest because his cane was the only thing visible at times, so we would just see a floating cane everywhere.
Glitch two: Re-spawn time would take longer than normal. Specifically I died (with Sly Cooper) and was waiting to re-spawn for over 45 seconds which isn’t normal. The same thing happened in a different match to Kratos after I killed him with Sly coopers level 1 super and we happened to be the only two playing at that time for whatever reason so I was running around the stage solo for a while.
Glitch three (unconfirmed): I’m pretty sure this happened but it only happened to me once that I noticed. Colonel Radec would fire his level 2 beam ray gun and then be able to fire it again immediately after. Now I don’t know if that was a normal part of his super but when I played with him it didn’t do that and I didn’t see anyone else do it either (other than that one time).
That’s all I got for glitches like I said above if you have any that I didn’t mention or just want to comment on the ones that I did please do so!
So IS this another Smash Bros.? Can it take the cake away from Nintendo? Possibly, it’s too early to tell and Sony has A lot of recruiting to do fan wise but honestly, though it has some similarities to Smash Bros. this is PlayStation All Stars and with a great variety of characters and stages coming I can’t wait to get my hands on the full product. I will be sure to post a review of the full game when it comes out right here at OmniGamer.com!!!
Thanks for reading- please if you have any questions, comments, or concerns email me or visit me on Facebook (Jeff Shadowrezurected Harris).