OmniGamer

Review Policy

Welcome to OmniGamer’s Review Policy page. Here we explain everything you need to know about how we carry out reviews. Below you’ll find everything from Our Goal to the Review Assigning. We hope you’ll find the text below informative and will have no further questions as to how we carry out reviews. If you do happen to have any further questions, you can email them to reviews@omnigamer.com.

Our Goal

At OmniGamer, we know how precious your time is; playing video games can be quite time consuming. Unlike other entertainment mediums, video games require hours upon hours of investment, and they cost quite a bit more than songs and movies. So, we don’t want you to waste your time, nor have you out of a cool $60. We strive to inform you on the quality of a game as best we are able. We will judge it as fairly as possible to give you the best representation possible of the product so it’ll be worth all that time and money.

Assigning Reviews

Reviews are assigned well in advance by senior editors at OmniGamer. Each writer, when first brought on staff, is vetted on their preferences and specialties; and based on these results, reviews are assigned accordingly. So if a writer is skilled in the field of Real-Time Strategy titles, StarCraft II: Legacy of the Void will be going to them. Say a writer loves Hack-‘n-Slash games, than say hello to the Metal Gear Rising: Revegeance 2: Die with More Vengeance’s reviewer.

We will never give a review to someone that isn’t fond of a particular genre. It isn’t fair to the game at hand, the company, or you, the reader. We will also not give a game to a reviewer who is perhaps too fond a particular franchise and might dismiss certain caveats they normally wouldn’t for other titles.

SCORING SYSTEM

We used to have a 5-star rating system here at OmniGamer, but we’ve recently switched to a 20-point scale (1-10, with .5 intervals) at the beginning of 2014.
When a writer submits their drafts to the senior editors, they’re asked to provide a suggested score (along with evaluations for certain elements) that they think best represents the game’s overall quality. The editors take that suggested score into consideration, and ultimately decide if it is indeed accurate. Sometimes it is, and other times it is adjusted slightly or even by a whole point.

But, what exactly do our points mean? Well, we’ve carefully laid out in description, what they mean below.

SCORING SCALE

10 – While the term “Perfect” is debatable, this is the highest recommendation we can give a game. It excels in everything from gameplay to sound effects. Only the best of the best earn a “10.”

9 – Games that earn a “9” have their place in history. They have may have a minor issue or two that keeps them from immortality, but they demand your playtime nonetheless.

8 – Eights are great, baby. They execute the majority of qualities very well, and are titles that will be remembered throughout the given year. Their flaws are a bit noticeable, but nothing that can come close to breaking the experience.

7 – The most iconic score in gaming, for whatever reason. It’s the “good, but not great” score. The one you can look at and say, “I guess they didn’t love it.” Not true. Sure, it isn’t the most stellar game we’ve played, but it still has good ideas and functions well enough to provide a decent experience.

6 – This is where flaws start outweighing the good aspects of the game. There are enjoyable moments to be had, but the overall experience is hampered by things such as: a lackluster narrative, limited features, or wonky gameplay mechanics.

5 – A five is “mediocre” territory. The game still works somewhat, but is an uninspired product. Some gamers might play it and declare it a “diamond in the rough,” but we here at OmniGamer don’t look upon it with such favor.

4 – The game begins to fall apart. Not only is the title suffering from poor design choices, it’s having trouble getting those choices to work.

3 – When a game receives a “3,” you’d be best to stay away. The game suffers from a good amount playability issues, and has hardly any redeeming qualities on top of that.

2 – The game is all but broken here. It’ll have you throwing your controller or keyboard across the room due to its terrible nature. If you can play it until the credits roll hats off to you, and also, we’re sorry you decided to play through it.

1 – We don’t think we’ll ever give out this score here at OmniGamer, but you never know. It’s more likely a game will receive a “10,” than a “1.” This lowest of low scores is saved for the absolute worst gaming experiences possible. It doesn’t work on any fundamental level, and should be cast to the deepest depths of the ocean, only for the brave James Cameron to unearth.

HOW SCORES ARE DETERMINED

Much to the dismay of conspiracy theorists, we do not have an agenda here at OmniGamer. We don’t simply rate a game higher because it’s on a certain platform from a company we want to see “win out” over the other, nor do potential for ads for reviewed games impact our score whatsoever. In fact, how we determine our scores, is quite boring.

After reading the review text and taking the reviewer’s evaluations and score into consideration, we take certain elements from the game, and evaluate them ourselves. Elements such as gameplay, story, visuals, controls, sound, and value (replayability/impact) are scored on a scale of 1-10 and we average the final score out.

An example would be: Gameplay – 7, Story – 8, Sound – 9, Visuals – 9, Value – 7 and the overall average would be an “8.” This final score can be slightly tweaked however, if we determine the text does not accurately reflect that.

UPDATING SCORES

Though we have yet to update an original score here at OmniGamer, we are open to doing so for the future. We will only do so though if patches drastically improve or damage a game (and are left without a fix). Slight tweaks such as fixing corrupted save files, or reducing loading times will not be taken into consideration for a score update.

Also, if we do indeed update the score, we will make note of the original score at the end of the review, much like how we make note of what system the game was played on (and with what type of product). If reviews are indeed updated, we will promote the review back to the front page of OmniGamer as well.

*This Review Policy was last updated on January 14, 2014.